Specifically the function of entering and exiting the armor, as well the modification and upgrading of the armor itself. I did enjoy the way power armor was handled (for the most part) in Fallout 4. If I had the opportunity to design the next iteration of power armor I would take from three different points of inspiration. This can be simple ideas, quality of life changes, or whatever you would like to see. So for this discussion I'm curious to know how you all would approach power armor mechanics and uses in a future Fallout title. While I know I'm setting myself up for failure in opening a discussion of a future Fallout title (We all know how its likely to turn out), but I figured I'd be optimistic for a change. Its been a while since I was active, but I figured I might as well engage with some new ideas.
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